The beacon
It finds a deliberate pattern and alerts the Avenyth network.
Free museums · historical alpha
Earth sent a question into the universe. Veritas and Aletheia have come to discover who we are before they answer.
Free museum account with username and password. Museum content is in Spanish. The browser game is an alpha; other platforms remain in development.
Available now · free museum account
Enlarge each image, read the evidence and visit the other side of a character relationship. Your opened records are saved to your account, with recommendations for what to discover next.
Earth's signal
On 16 November 1974, the Arecibo radio telescope sent 1,679 ones and zeroes towards the stars. It was not a conversation and it did not carry Earth's name. It was a great radio letter: a simple image and an enormous hope.
An Avenyth beacon detects the trace left by that transmission in space-time. The human signal does not travel faster than light; the beacon and the Atlas belong to the science fiction of TRACEKEEPERS.
“Do not answer yet. Find the people who asked the question.”

It finds a deliberate pattern and alerts the Avenyth network.
It follows the trace to a planet filled with cooperation and contradictions.
The Atlas finds more connected traces from roughly twelve thousand years ago.
The first route opens around 9600 BCE; Göbekli Tepe is visited later.
How it plays
The following describes the game design, not features available in every current build. See project status.
Explore a 3D world, listen to the people facing the problem and gather clues. A mission ends when you can explain a decision, show what supports it and recognise what is still missing.

Open alpha · browser
Talk to Kael and his group, follow the trail to the river, gather materials and begin the ten Before Cities adventures. This is a free work in progress: progress is saved in this browser and the visual experience will keep improving.
In the story, Aletheia and Veritas will join you. They will recall the objective and help when asked, without solving the mission for you. The current alpha still uses a single guide.
Up to five players receive different clues. A rotating leader organises the findings and presents the shared answer.
Important choices are voted on without names, discussed with new evidence and voted on again. A tie opens another search.
First campaign · around 9600 BCE
Sarımğara Çakmaktepe is the first stable window on this route: an organised hunter-gatherer community is beginning to adapt to a more settled life beside structures cut into bedrock. It is not the first city or the origin of intelligence. Göbekli Tepe comes later, roughly 30 km away.
Protecting a shared ember requires materials, attention and organisation. Nobody invents fire here.
Fire · cooperationTala and Lorn compare ways to join a garment so less wind and damp can get through.
Clothing · joiningBora reads the ground, scent and fear. Retreating can be the best strategy.
Risk · coordinationSira teaches you to notice plants, seasons and the cost of gathering everything today.
Plants · reservesColoured powder is not enough: the surface, material and way of fixing it also matter.
Colour · memoryFinding food is only the start. It must be recognised, prepared, shared and partly saved.
Food · sharingThe horizon, lights and repeated observations help a group keep its direction.
Sky · orientationOne mark can mislead. Several signs let us speak with greater care.
Tracks · evidenceLorn compares containers. Dried clay fails in water and leaves a useful question.
Materials · useful failureA ritual can settle fear, but a shared decision must also ask who pays its cost.
Belief · decisionThe buildings, pillars and many remains are real. Kael and his group are fictional. When a scene is possible, debated or reconstructed, the Atlas says so.
Voices with limits
Each character knows their place, their work and what they could observe. Ask about their future and they will admit the limit; the Atlas saves the question for another age.
Your travelling companions
Both will cross the first window with you. Aletheia asks whose voice is missing; Veritas asks what we can verify. Both listen, compare evidence and help without deciding for you.
These are some of the people you will meet in Sarımğara. Other adults, children and elders share the camp with them.

Wants to hear from everyone.
Joins you as you get to know them.

Pays attention to details.
Helps you check your ideas.

Knows the paths and the hunt.
Welcomes you to the camp.

Prepares hides for warm clothing.
Helps people who need a hand.

Paints and tells stories.
People listen by the fire after dinner.

Follows animal tracks.
Shows you what to look for.

Gathers plants for food.
Keeps some for later.

Works with stone and wood.
Shows you how he tests his tools.

Makes a necklace for her daughter.
Shares the work with her family.


Wants to choose a necklace bead.
Always has another question.
These images are provisional concept references, not final 3D models.
Learning without impossible jumps
These examples illustrate planned knowledge threads for the game: materials, food, the sky and memory connect different periods. Today you can open extended museum readings and follow documented relationships; conversations that resume your questions are still in development.
Saved question: how does a material change when we contain heat more effectively?
Saved question: who decides how a shared reserve is used?
Saved question: how do we keep a route far from home?
Saved question: what is kept and what is lost when we write?
One world. Many ways of living.
Start in Prehistory and explore collections by region. All museums are available free with a username and password. Museum content is currently in Spanish. These are overlapping cultures, not a ladder of progress. Their game campaigns are not all playable.
TRACEKEEPERS
La biblioteca de las huellas · 01The library of traces
The collection now contains 25 volumes in the project. Begin with the current canonical manuscript of Before the Cities, then discover the cultures and questions behind the rest of the library.
Museums, manuscripts and published editions have different release states.
Free reading, without an email form
The current canonical manuscript is available in Spanish. Other volumes are listed with their publication status; print and translated editions are not yet offered here.
The comic saga
A comic adaptation is planned around the same canon. Japanese, Korean and Chinese editions are future work, not editions you can buy now.
The 24-episode first season covers the main story: the Arecibo call, the beacon, the two faces of Earth, the arrival before Kael and his group, missions with each character, dilemmas, journeys to remarkable places and the treasures of the period.
Free digital edition: the Prehistory season will be downloadable as a PDF when complete. An affordable physical edition is also planned.
TRACEKEEPERS community
Share decisions, ask for spoiler-free help and propose expansions, new places or new characters. Ideas that pass historical and production review may go to a community vote.
Explain what you would add and why it would be interesting.
We check sources, rights, safety and whether it can be built.
Each account can support the ideas that matter most to them.
Votes guide the roadmap; the team publishes its decision and reasons.
A vote chooses priorities, not facts. A popular idea enters the game only if it respects historical evidence, the canon and community safety.
Explaining why Bora's fear was also a clue was the best part.
I have watched the horizon and two lights, but the Atlas still marks a missing voice.
A conversation about what is known at Çakmaktepe and what the game reconstructs.
The idea would need evidence and a clear place in the campaign.
Before voting, it needs a date, reliable sources and a clear link to the story.
The profile must separate what is known about that person from what the game reconstructs.
Families and classrooms
Explore the free museums today: compare objects, follow a character relationship and discuss what a source can tell us. Museum progress belongs to each account, not to a teacher dashboard.
Explore the museums · Spanish →In development
Private museum groups already welcome up to 30 participants. Adult patrons and authorised educators can organise them; joining by invitation is free. Teacher dashboards, school licences and a contact service are still in development.
See the project status · Spanish →Physical archive
The Prehistory saga will have affordable physical books and comics, together with a small collection of clothing, mugs and notebooks connected to TRACEKEEPERS.
The future Patron plan will include 25% off the store. Neither checkout nor the discount is active. Plan details · Spanish →
Preview · no purchasesHistorical adventure novel and Arca's first record.
Avenyth symbol on cotton. Design and sample pending.
A question to begin the day. Sample pending.
For observations, doubts and new questions.
Our promise to you
TRACEKEEPERS never hides a gap behind a good story. Every finding explains, in simple words, how much can be claimed.
There is enough evidence for the basic idea.
It fits the clues, although another explanation may exist.
Specialists interpret the evidence differently.
The scene helps imagine a possibility and is not presented as a real recording.
Open documentation
The complete active Prehistory documentation is open to read, download and improve: history, characters, places, missions and method.
Frequently asked questions
Yes, with a free username-and-password account. No payment card or ChatGPT account is needed. The optional €3/month Patron plan is coming later; no subscriptions are charged now.
See the plans · Spanish →Yes. The first free Prehistory alpha is playable in a browser. It is a work in progress. The high-fidelity PC and console edition does not yet have a release date.
No. Start with a short introduction and open a museum record for extended reading and sources. Interactive character chat is not available yet.
No. It is an adventure for anyone from roughly age ten. Clear language does not talk down to adults and learning is not turned into a test.
Not yet. Read their stories and documented relationships now; interactive conversations are planned for the future Patron plan, not currently available.
That is one of the intended uses. Games will be private by invite or code, with subtitles and shared decisions, not open chat with strangers.
The places, objects and historical processes are researched. Arca, the Avenyth and several characters are fictional. Every scene distinguishes evidence, possibility, debate and reconstruction.
The museums are open
READ BEFORE YOU VISIT
Explore origins, people, objects and sources without signing in. Enter a free 3D museum to continue the visit. Full exhibit records remain in Spanish while translations are prepared.
DISCOVER TOGETHER
A host guides the visit and prepares questions. Participants investigate the exhibits and answer individually or in teams, with or without 3D navigation.
Each participant signs in with their own account. Museum content and activities are currently in Spanish.